Dynamic Weather_System 2200 available! Changes: * New: Retrieve any DWS parameter value from any DWS effect at runtime via FlowGraph, LUA or C++ code. * New: Weather based dynamic onscreen effects and ready to use presets. * Improved: Snow & Rain transition fidelity. * Improved: DWS xml profiles filtering now supported…
Mini Tutorial #2: "Random weather with FlowGraph" 1) Load map into editor and navigate to entities rollup bar. 2) Drag and drop 3 weather_profile entities into your level. 3) Configure them as you wish but make sure that "Auto_setup" is switched off on each of them. 4) Create flow-graph on one of those profiles. 5) Drop…
Discuss on CRYENGINE.com: http://www.cryengine.com/community/viewtopic.php?f=355&t=126230 Download: http://1drv.ms/Za0ozU Contact: nolanloh@outlook.com About: Dynamic Weather_System is powerful tool for simulation of weather, distributed with collection of realistic, configurable, and scalable atmospheric effects, created…
Mini Tutorial #1: "Usage of Weather_sys:Filter flow node" 1) Put on your level couple of weather_profiles by using drag and drop. 2) Switch Auto_setup on each of them and tweak any other setting of your choice. 3) Create flow graph on any of them and open it. 4) Drop Entity:Info, Weather_sys:Filter and Game:Start. 5)…