I wrote this simple Python code that can do the same thing. If you want to explode many times you can build a button in the shelf from this code. Just paste it into the script editor : import maya.cmds as mccLst = mc.ls(sl=True)faces = mc.polyEvaluate(cLst,f=True)def divLag(b): mc.polyChipOff…
Hello there! I have a quick question for you guys, hope you can help me! do you know if there is a way in maya to select an object and "explode" it into separate objects based on each polygon face? I ve been trying with extract but then Ineed to select each face and it becomes ultra long... does someone know a way or has a…