The first code was: - first bridge, then connect, which cuses the problem - bridged edges are connected. But - first connect, then bridge. If the script can't connect, then it will try to bridge. If the script can connect, then it is impossible to bridge. Most important is to have the proper logic of how the things must…
Hello guys, I've been trying to make a "smart" script that combine many functions based on what sub object level I'm currently in and map it to a single hotkey, really inspired by Perna's thread a long while back. Now my problem is I'm trying to figure out how to translate this Editable Poly code into an Edit Poly…