You have a reasonable example :poly142:. Hey man, the forum doesn't cost you anything from typing too much or sth like that, feel free to express anything you wanted :poly127:. Thanks for the advice, about the software I'm now mostly using Zbrush for practicing my sculpting skills, the reason why I chosen it is it's really…
Oh come on surely you can take a little joke. First of all you should learn 3dsmax, maya or modo before rushing into Zbrush. You should start small don't go full realistic character if you're not secure about your anatomy and forms. Find a small simple concept and try to create a production ready character (it's important…
I think that there's a danger from too much structure when you're starting out so i'd advise going easy on trying to list eveyrthing you feel you need to learn. It may just take all the fun and exploration out of your journey. Be like a kid for a while at the start and just study what feels exciting and comfortable as you…