For your last highpoly work check this script: http://www.scriptspot.com/3ds-max/scripts/loop-regularizer I use it every time when edgeloop needs to be a perfect circle
Nice script! Also High poly stuff is looking pretty tidy, especially the axes. I agree with elias though you should look at adding more detail like damage, imperfections. Make them look a bit used or like a blacksmith crudely bashed one out.