hi there, I wanted to share something I have been working on this week, Its still in the early stages but I would love some feedback along the way! cheers :D
thanks orb,yea there defiantly needs to be more debris lying around considering the damage on other parts, cheers :D bit of an update hopefully this lighting is better: also I plan on adding insulation to the damaged wall as its a little bare atm.
thanks for the feedback guys, mr significant, I use this megascans chart as a very rough base for the roughness value http://forum.allegorithmic.com/index.php?action=dlattach;topic=1060.0;attach=985;image but other than that most of it is eyeballed and just seeing what looks good in lots of lighting setups in marmoset I…
thanks guys! Ssjtroll, thanks the draws defiantly need more damage on them, im thinking of adding this as a vertex shader so that I have more control over the damage is since most of them a modifications of each other sharing the same texture space. tobbo, cheers they are just placeholder atm so thats definatly going to…