@zetheros Thanks! Yeah I don't know if the set has to match but I figured if I was doing it as a set I would. @jackalope Thanks, yeah it is a bit diffuse. The sword doesn't have any spec at the moment, I am still blocking in the diffuse. And yep, I am in Ohio. I am over in the Akron area though. @Zelfit Whoa there buddy! I…
@ alexd - yeah, those are both mostly final maps I'm using currently. Left is Spec, right is Diffuse. @ 9th - cool dude, hope you find something useful.
Very Impressive. Right now your metal looks really diffuse instead of metaly (real word I promise). Other than that I really like it, well done. Also I just noticed your location says Ohio, what parts? I just passed 2 years in Cincinnati.
Its too bad the helmet is only limited to only 1200 tris...I can see the 5000 tri limit on the weapons being too high and the helmet too low. But aside from that, the holes on the mask can use a bevel so it bakes down well enough to show in the diffuse cause the game doesn't support alpha masks.
Hey 9th, this is how I handled the gold on my weapon, I'm pretty happy with how it turned out in engine too. The diffuse is pretty much just dark saturated AO, with more saturation in the shadows. There is very little range in the spec except the nicks which have crud in them. The normal detail matches all the darks/lights…