I made that power tool for my own sanity as I don't like zooming for scale :poly121: It locks modos grid to the power of 2 at which you set via the icons (this is the way I like to work). So that means you have to set UE4's grid to power of 2 also. Draw out for instance a 128x128x128 box and it is the same in UE4 after…
it's a known issue (for ages I think) and I think people "fix" it by scaling model in Modo. I fixed it by another method but I haven't imported anything in UE4, so it may not work. I had this problem when I imported my FBX files in 3ds Max but I fixed it by setting system units in Max to mm and then doing the same in Modo.…