Anyone get a hang at the EXIT Interview button for the tax interview? Did it close nicely for anyone else? Edit - There was a window behind it, man that was a pain!
Ughh, sorry about that folks. So evidently I have some cm-inch and/or vice-versa conversions on those old fbx files. I've just grabbed clean exports from the engine so the scale is guaranteed to be 100% right on all of these (if anything is still wrong though, pm me please). Right now you can only get it from the following…
Hello i have some question regarding the submission of workshop items. Contest rules state: +All submissions to the Steam Workshop for this contest must be final. Use your WIP thread on Polycount to show your work-in-progress. Does that also apply to submissions that happened way before the deadline so would i be…
Anyone know a quick fix for this problem? The mirrored portion of my mesh is flipping the Y, the rest is good. Edit: Fixed by exporting from maya with tangents and bionormals off.
The team from Torn Banner is on hand to help answer any and all questions you have regarding Chivalry: Medieval Warfare and its Workshop. Polycount will help with any contest-related questions you may have. Your post will be directly edited with the answer, which will be written in blue. Full contest details:…
Not sure if this has been asked already, but do we submit the set items individually? or together? I was just wondering how the community would judge them as a set if they were submitted individually. I think the Hound Set was submitted together as an example? So for that you just assemble both items in the same project…
Last question for the contest I think, how is everyone taking screenshots with no gradient behind their asset? For example, this image has no gradient, unlike any shot in the AnimSet Editor. Are these types of shots taken in the AnimSet editor, or someplace else within the SDK? Or is this done in Photoshop to remove the…
Guys i cant launch chivalry anymore. UDK content browser had no content sdk folder so i verified the game cache, since i could find any explanation, and steam said 7 files were missing. The download starts at full speed but then it slows down till i get connection timed out. The size of missing files should be 75kbs. I…
I think some of the example FBXs have the scale go weird when you import them into maya. But in max they are alright. If you have access to max I would re-export it from there maybe? otherwise try scaling it by 2.54 which is the cm to inches conversion. I think some of them were having that problem. EDIT: sorry i glazed…