I don't see that window at all. This is what I have. First the lambert, where I have the diffuse as the color, and you see I set the normal as the bump here: Then here's the window when I click on the "file2" bump mapping:
I just tried all of that and it didn't appear to do anything either :( Thanks for the suggestion though. Maybe I screwed something up along the way?? How I made this was: I retopo'd the zbrush model in 3dcoat by hand (couldn't get the auto-topo to work) and then I got the normals in xnormal using a decimated,…