I see, thank you. Well as you saw in my first image, it looked bad right? you couldn't even tell that the bark overlapped in pieces and instead thought it was just plain bark wrapped around the model. So, from that I could tell that my hi-poly bake wasn't good and the ambient occlusion that I applied in the diffuse map…
Thanks for the reply AlphaMix, Your first method about using seperate textures wouldn't work because it is all one object, nothing is identical except in the hipoly model. Modular pieces wouldn't work at first because each side of the cone was different and the hipoly I was baking from didn't tile. However, I deleted all…