Being somewhat new to Maya, I wanted an automatic FK/ Ik Switch( similiar in how 3dsmaxs' Biped functions) in order to make an easier transition to the new software. With building a basic ik chain, I've gotten it to the point where all I need to do is select the parts in the hierarchy (in a given order of selection) , then…
Hello everyone, i'm still a beginner with rigging and now i have a problem with blending between IK and FK which i can't solve by myself. I set up a global controller with an attribute holder and did the constraints on my chains and set up the wire parameters. but instead of going fully with the FK or IK chain the original…
Help, please. I have an IK on a leg that keeps bending sideways. "Ok," I think, "the pole vector constraint on a nurb curve in front of the knee should fix this." But it doesn't. Instead, when I apply the pole vector constraint, the leg twists so that it faces the nurbs curve i set as the pole vector, so the knee is still…
Chad Robert Morgan of (Double Helix Games) Shows his method of creating a similarily functioning 3dsmax biped rig in Maya in a 12 part series. 1 of 12 [ame="http://www.youtube.com/watch?v=KNfSG1DEj58"]Create a switchable IK/FK character rig in Maya (1 of 12) - YouTube[/ame]
I've had this issue for a while, and I was waiting for an ideal time to bring it up. I'm working on a character at the moment who has a scarf that acts like a third arm/tentacle and is also detachable. I'm not super good at rigging or rigging theory, but I've been trucking along just fine up to this point. How can I set up…
Hey guys, I want to make a dynamic rifle sling using bones, The idea, is to animate the rifle, so the sling will follow dynamically. I'am trying to do this using a spline Ik handle driven by a hair system. Not the nHair because the nucleus solver is kinda funky. But no matter what, the tip of the joint chain won't stay…
I'm currently stuck on a custom rigging script as I don't know how to design it. I'm working on a custom auto-rigger in Maya, rather simple, that match the requirements of one of my game project. So it's a not a tool dedicated to match every case possible. Before explaining my problem, here is how my script is used : -…