Array Mesh looks cool, I think it will make doing tileable textures with insert meshes a lot easier. The stroke repeating stuff is simple but super useful. Surface noise improvements are nice too.
some kind soul uploaded the day 3 pixologic demo, in case you missed it. [ame]www.youtube.com/watch?v=r01toIcnFl0&list=UUz9ClJrjuztSZP-mLQl42dA[/ame] That array thing might be huge for env work and tileable sculpting, been really pining for a better workflow that allows for quick concepting.
Array Mesh Surface noise improvements (Mixing multiple noises together, better preview etc...) Repeat Again-Where you have a hotkey to repeat the last stroke, which is already in zBrush, but added an option to do it where the cursor is located on the model. They also mentioned that there were some changes to the transpose…