What one should I use? I am an environment artist. I find that things in marmoset look much better than while in cry engine and ue4. Keep in mind that marmoset tool bag used PBR. As an environment artist should I really have to make my portfolio as I was a level designer? Is it okay to create stunning mealtime environments…
For displaying an individual prop or asset, Marmoset Toolbag is the best. In toolbag, there's less compression and optimization going on than you would see in a real game. But also Marmoset is missing a lot of features an environment artist would want to use in a larger scene, mostly in terms of lighting, effects,…
ZacD's right on the money. If you want to do an individual prop or diorama, Marmoset is quick and easy to get a great looking result right out of the gate. However, if you're making a full environment as a project-grab Unreal or CryEngine to show you know how a full featured toolset works. Plus, they're all pretty…