I would like to point out that UE4 took a lot of things from CE. They can surely give a match to UE4, just wait what's up around the corner, you may be surprised.
I'd say UE4 is more artist friendly, has more tutorial content, and is more flexible. Also it's a better deal because you can cancel and resubscribe as often as you want, and your content won't be locked until you resub, which was the situation with CryEngine. Also in the future if you want to sell a few assets on the UE4,…
What one should I use? I am an environment artist. I find that things in marmoset look much better than while in cry engine and ue4. Keep in mind that marmoset tool bag used PBR. As an environment artist should I really have to make my portfolio as I was a level designer? Is it okay to create stunning mealtime environments…
Everything I've heard says that Cryengine is taking a pretty hard nosedive right now, and their future is far from stable. If you intend to learn just one or the other, UE4 seems like the better option.
I imagine a level designer's portfolio would focus on different things. It's more about game play - making the level fun for players to explore, creating puzzles the players need to solve, etc. Probably has less to do with art. I may be wrong but I remember watching God of War 2 behind scene DVD and the level designers'…
alright. As For Cry VS UD4 what is your opinion? I am thinking with UE4 being newer it would be better to use that to show positional studios that I am learning on my own and progressing as an artist. But with that being said should I really put my time and money into something a level designer would be doing in the…