hye guys new to the forum but long time fan of this site i wanted to try my hand at this challange but i cant seem to find the place to attach my image anyway working on the mech im a maya kid so ill be aimming for that 16k model
@thepapercut Man, I think you're just a little lost, that's all. I remember being in your position, feeling like I was stuck and no matter what I do, I wouldn't be able to climb out of the crap hole I was in. Then I started to learn ZBrush for real. And everything started to look better. Before, I had no clue how to go…
After all the events that happened this past week, I'm questioning if fate just trying to tell me I won't be going anywhere as a character artist. So here's where my model left off. The hand could use a revision as it just looks weird from a distance to me. Everyone looks like they are well off and will finish strong at…
@JordanLeigh I kind of like her bulkier her legs though, cuz her bust is also a bit bustier than in the concept :P But I will work on her face some more. It's so hard T_T @Fenyce You're getting there :P I will see about the pointy nose. @Kdawg Her arms do look pretty long. Try shortening them by half a hand ?
@PyrZern The few times I've done it, I made a handful of premade hair planes, completely textured, and then went about copying them and applying them to the head. Hair for me usually never leaves Zbrush, the normal detail is made more precisely in nDo or even the nvidia Photoshop plugin. Good idea, but what would be the…
@DonEngland: Nice bake man! some edges look a little too soft imo but nothing significant. good job! @devingeer: so far so good. Interesting take on that missile launcher. @iadagraca: I like the texture so far, hand-painted low-poly ftw :) Retopo'd, UV'd, started texturing. Really dirty bake, but looks okay I guess. Around…
@PyrZern ah yeah forgot about her hands, i modeled them like i saw in Dissida, but the did get a bit distorted in the poly reduction. actually i'm not even sure they'll bend right now... Will work on that. There's also a good chance i'll need to add polys for the hair... But honestly i'm not 100% sure what i can do with…