DVL - I've got a proxy of primitives laid out from max that I'm using for basic proportions. All the sculpts have been made from dynamesh cubes, spheres, and cylinders. Managed to get some more work done tonight. I'm stopping a bit early though so I can play some Heroes of the Storm.
@praetus: wow, that turning out great. I do have a concern for your entry though. dont you think it will need a character or something to give it some sort of personality, so its not just a vehicle? its a hero challenge after all. So this is what ive been noodeling on, its a Orc grunt basemesh. And my thread:…
I really slowly getting progress an idea corrupted rogue that become a skeleton-immortal hero could look like based on diablo 2 corrupt rogue "Vile Hunter". Is it something you would be interested to see it flesh out. Or would you start over with something differents like a shaman orc. I am not sure if original idea to do…
Started to concept some stuff out. I think the way I am going to make this a "hero" item is to step it in some lore. After the Horde crept into Ashenvale and razed the forests for lumber, the Night Elves had had a harder time maintaining siege weapons. To help repair and replace parts, the Druids have stepped up to "grow"…
Hey people, joining the blizzard fun train. Great work what you are putting out here! I'll have to get a move on! Everyone is doing a great job! For my entry I have picked the Diablo3 Beast Unit My idea is to transform the beast into a moving trader / inn - "The Beastly Inn" - that can follow the player heroes where ever…
So, no real 3D yet as I'm finishing up my mood board/concepts. I threw together a photobash from stuff in the game in the bottom corner to give an idea of what I'm going for. CRITIQUES! Evolvyn: If going for a Sea Druid, I would make sure to look at Druid armor sets in game and think of similar result using things like…