Good stuff. Here is the initial bake that I'll use to power the diffuse. Final product will be diffuse only so I'll use the AO, cavity, prt-P, prt-N, and bent normals as a base for value. I may go back in Zbrush and block out some basic colors from polygroups for masks.
So, the entry I've chosen to create is going to be the Night Elf Glaive Launcher from WC2 and WoW. I want to create something that looks great but fits within the technical specs of WoW (or at least what I hope will). While I plan on sculpting in ZBrush, final textures will be diffuse with the possibility of some spec (not…
DVL: I like the changes you made with the ice on the hands. Also, I think the chains could maybe be a bit chunkier. They feel kind of thin to me, compared to the rest of the style you have going. Jonas: Good start, keep it up. I really like the silhouette you have going. I'll be curious to see how this translates. Are you…