Hi guys, I'm starting to learn about Python and coding in Maya, and immediately, I have a first project to work along with this lesson. I am trying to replicate the same user interface as Modifier Panel in 3ds studio max. I got most of the stuff to work right, but the issue comes in where the Layout doesn't change…
Are you talking about dockControl when you mean adding it to attribute editor? Dont understand this : The problem still exist about having those options shows up in the Attribute editor. I still need to set those parents in. You can monitor object selections either through script jobs or current selected modes etc.