BagelHero, there you go. Think bloom is not helping there as well. I'll be doing the lighting from scratch and shading is still in the works. I'd appreciate any feedback on the maps. Gloss, dif, spec, in that order. Here's a no lights version
Hm, alrighty. Technically, if you want to go physically accurate (In this case I do believe it will help), nothing on that spec map should have colored spec except the metals. Non-metals tend to keep to a relatively flat value, read more here. http://www.marmoset.co/toolbag/learn/pbr-practice…