Great work with the environment so far. Looks great as a bare-bones environment, but I can't wait until you add signs of life and story to the environment (10 years of time passing).
This is kickass. I like the future retro feel going on here. A lot of the time you see very chrome and metal looking space environments that don't look like places where people actually live. But what you've done here with the combination of wood paneling and little to no chrome makes it seem cozy. Environments like these…
Stunning environment work. My favourite piece in a while! This Blueprint stuff is still a head scratcher to me as I haven't spent much time with it but it seems really versatile, that tutorial is neat.
I'm loving it so far, I'm going to be the devil's advocate and vote for the wood. I think it adds a nice human touch that you normally don't find in most sci-fi environments. I personally think without such homely materials people would go crazy in space if they lived there forever :D
Cheers fellas! I'm hoping to get it on the Marketplace but unfortunately Epic aren't accepting any free submissions at the moment. Maybe in the future. In the meantime I'll look at getting this released for download on my Dropbox or something :) In other random news, Kotaku featured this environment on Kotaku earlier! That…
Thanks Pogo, I actually bought Alien last night really for "studying" purposes. I had been wondering if you could get away with not baking normal maps as much and just modeling in the detail because of the increased power of hardware nowadays. For the longest time in my head iv'e been under the impression that EVERYTHING…
I'm loving it thus far, really a nicely composed environment. What I'd suggest is to add more variance, both geometrically and in the form of materials. Geometrically, I'd go for a lot more simulated cloth with the basic geometry used as colliders, blankets, pillows and the what not. In the form of materials, I'd suggest…
Thank you guys! @RexM - Good spot! The drawers are all instances of the same object; I should make a variant! Cheers. @Dave - I'm not really sure what kinda tutorial people would want from this, I didn't do anything particularly out of the ordinary! I did do this that I actually forgot to post up though. This is how I did…