Awesome work man! Really appreciate you putting up the scene for us to dissect and learn from. Just wondering if you had any tips on getting such smooth looking normals on your meshes? By default max does a terrible job with the normal weighting and you get gradients all over the place, and even using an area weighting…
Download the scene here: https://dl.dropboxusercontent.com/u/7557268/Unreal/Scifi_Bunk.7z Final finished scene and screenshots (see below and rest of thread for WIP shots): https://www.youtube.com/watch?v=89RWjBJQ-QM Old first post: Hey all! Haven't posted on here properly in a while, been really busy with changing jobs!…