I think it'd be helpful if list was more descriptive of the content. For example, you just have "modeling". There's no way of knowing which ones are for Maya, or Max, or Modo, or Blender etc. Or what part of modeling each covers.
Yes, absolutely. For perspective I recommend "Fundamentals of Perspective" by Matthew Zikry. For environment art, be sure to check out "Environment Design Basics - Bundle" by James Paick. For dynamic sketching, I know for example that John J. Park has a lot of tutorials on Gumroad, but personally I don't have purchased…
Hi, I have prepared a set of models in the Chinese style you can download here https://gumroad.com/romanyuk Components they have for characters, objects to Chinese architecture, Chinese symbols and all in good quality. Elements of rock crystals and runes. 53 object I collected for use in game projects and concept works. my…
Hello, I'm Anna, I recently started creating stencils that you can use when texturing your models. Check them out here: https://gumroad.com/texturing_resources Some examples:
Hey guys, I did few free tutorials a while ago about Zbrush and decided to release my first paid one on gumroad.This time with English voice over! Although the theme is overexposed and there are hundreds of creature related tuts out there, I hope the way I approached mine is a bit different and helpful. In this tutorial I…
@Jeff Parrott I just noticed u listed Kalen chock twice Grabbed a few more and here are my impressions: https://gumroad.com/jscheier Composition 101 This is more of a lecture type video,he does some quick demo in the end illustrating the points he was discussing but its just a quick one and the meat of the video is more on…