Hey EarthQuake, In my other thread regarding this issue I got some good advice, and Axi5 mentioned you as a go to guy. I did solve this issue by premultiplying the alpha in GIMP. Now the white border is gone on PC and it matches the Mac. I can try to upload it later if you still want to take a look. Thanks.
Hello guys, I am having this very annoying issue regarding Alpha's in Marmoset Toolbag 2 on PC. I have been working on a project using both Mac and PC versions of Marmoset. The issue is that on PC I am getting a thickening, white border around the alpha. On Mac I have no such issue. I took a side by side of the same…
So, i am surprised I am having this issues as I have been using marmoset 1 and 2 for some time now. I have a mirrored asset that i baked out of xnormal to get the normal map. When I baked, I moved half the UVs 1 unit over. When I import my obj, I usually move the UVs back to being overlapping in marmoset. Then I click the…