too bad it only works with item mode. would be real nice to explode individual mesh chunks according to model continuity in a single item. And would be super cool if it could simultaneously explode case sensitive items that have identical names except for suffixes so no need to handpick low poly model to match with…
I'll see what I can do. Been on my backburner list for a while, just need to research it. I'd feel bad skimming this dude's code and I should do it as a C++ plugin anyway.
This is very quick for baking color maps. It color codes each mesh in your model and creates a new scene - which is used to bake easy selection sets for texturing. Big thanks to Ariel Chai AKA Svartberg for this script. Click and forget :thumbup: Download: http://www.svartberg.com/files/colorCodeMesh_v1.0.rar
Still working through it, yeah. After having used it on fine projects, I've got another feature I want to add to it (after it's aligned everything, I'd like it to be able to stack all the loops +/-/centre bounds of their UV island) which might wind up being kinda complex to write. The code's a bit of a nightmare already :P…
Actually looking into it, should be able to get to work in selection modo and maybe a fire & forget mode that works on the morph map, would simplify things.
Must have plugin, this one is a blast, lightning fast ... http://modonote.tistory.com/attachment/cfile22.uf@2351F13453F7EC1315DF1D.zip thanks to Dongju to come up with such a tool.
repete, you should probably create a thread with all useful scripts in one place that you will be updating once in a while with new useful scripts, that way its easier to keep track of all the stuff. But yeah, thanks for posting this im sure it will come useful one day. :)
Ok I got it to work without errors:poly121: It needs a "copy to child layer" as in this state it's just copying & pasting the convex on top of the mesh. Warren is right as it would be great to have something like this that works every time. I will do some work on this over the weekend and see what I can come up with !