1.7.2 Changes: * [Layers] Allow to specify default tilling for fill layers Fixes: * [Export] Sketchfab export doesn't work anymore * [Layer] Bilinear filtering is applied even on Fill without any transformation * [Tool] Poor performances using substance with image inputs in projection mode * [Tool] Material picker is broken
[size=+3]SP 1.3.4[/size] Known issues: [Baker] Matching by names doesn't work with OBJs exported from zBrush Changes: [Effects] Levels Clamp should be on by default to mimic "classic" levels [Layers] Change the minimum and maximum tilling in Fill action [Layers] Save and Restore the stack status [Bakers] AO Baker…
SP 2018.1.2 A new update for Substance Painter is now available! The main highlights of this new build are improved baking speed, revamped save system, Chinese translation and the ability to switch off the new padding method. If you encounter issues saving your project, refer to the documentation. Added: * Summary:…
SP 2.3.0 The 2.3 version brings a full Photoshop export path from Substance Painter. Layers, masks and blending modes can now be transferred to Photoshop and each individual channel is exported in its own PSD. Although we believe Substance is the future of texturing, Adobe Photoshop remains the pivot of many artists'…
SP 2.5.0 Substance Painter 2.5 is here! Main new things to look for are Opacity Support for the brushes, Color Management, Text Input Support, Shader improvements, 8k baking and loads of new scripting capabilities. More info on these new features in our blogpost. And here goes one of the longest changelog in Substance…