SP 2.3.0 The 2.3 version brings a full Photoshop export path from Substance Painter. Layers, masks and blending modes can now be transferred to Photoshop and each individual channel is exported in its own PSD. Although we believe Substance is the future of texturing, Adobe Photoshop remains the pivot of many artists'…
SP 2.2.0 Changes : * [Shelf] Improve search system and queries * [Shelf] Add search field for mini-shelves * [Shader] Allow to define step precision for sliders * [Shader] Add an Undo/Redo button for shader parameters * [Shader] Reloading a shader should not reset its parameters * [MaterialLayering] Add support for Dynamic…
SP 2.6.0 Substance Painter 2.6 is available! Here is what's on the menu: New default plugin "Resources Updater" and Resource Management Scripting API New ability to rename and reassign texture sets Changes * Add new sample project "Meet Mat" * [Plugin] New "Resources Updater" plugin * [TextureSet] Allow to rename and add…
SP 2017.3 Substance Painter 2017.3 is here! It introduces 2 new export options, a long awaited auto-backup feature, UI improvements and a new Gradient tool.. More details... Changes: * [Export] Allow to export mesh and textures for Adobe Project Felix * [Export] Allow to export into glTF file format * [Engine] Optimize…
SP 2.5.0 Substance Painter 2.5 is here! Main new things to look for are Opacity Support for the brushes, Color Management, Text Input Support, Shader improvements, 8k baking and loads of new scripting capabilities. More info on these new features in our blogpost. And here goes one of the longest changelog in Substance…