Hi Guys, Is there any plan to have access to a public SDK / API for Substance Designer in the foreseeable future? I mean something similar to the 3ds Max SDK or Maya API, C++ based, to develop custom nodes, via code. Is there any chance to have a "scripted node"? A node that works by interpreting code, with the same…
Probably a bug.... Source control scripts in designer using SVN pop up stupid dialogs when locking files - I think it's trying to write to the file before locking it. The lock will execute fine once the dialog is gone, it's just irritating.. I don't remember this being an issue with perforce but sadly I don't have that…
+1 I agree completely with SyncViewS, I've been thinking about something like this for some time and I think it would be very useful. Also, lately I have been using 3ds Max 2016's MCG, which is a nodal scripting interface, and while their UI leaves a lot to be desired, there are some nice features that help with…