Sent a PM. Found a mesh that gives me the problem if I load it up in the current version, but does NOT give me the problem if I load it up from a file I'd saved in the previous version! Exact same mesh.
Do you have multiple screens ? Can you try running on only one of them (just for testing) ? Unplug the monitor on the GPU itself, turning off the monitor will not be enough. Can you also send me by PM your log file ? Findable here : C:\Users\*username*\AppData\Local\Allegorithmic\Substance Painter
Okay thanks. Were you able to load and use the PBR shader before the crash ? Could you post your log (or send it to me via PM) ? Maybe you default graphic card switched to the integrated Intel chipset instead of the nVidia GPU. The best way to avoid that is to create a profile for Designer in the nVidia drivers settings…
We found the problem when talking in PM, so I'm pasting the solution for everyone. The problem was because designer was able to load the PBR shader, but for some reason the GPU switched to the integrated chipset of the laptop and therefor Designer was not able to load the shader and crashed. We have a check for this case…