Thanks for the log file. I see nothing wrong in it unfortunately. Does the interface slow down even with no project opened ? Can you try with different meshes and tell me how the performances goes ? If you happen you encounter a mesh very slow in Painter 1.3.4 don't hesitate to send it to me.
I have an issue in 5.3.0, when changing some parameters for Environment (and sometimes in other panels) in iRay mode and undo it with ctrl+z, in interface all settings dissapearing. Can't confirm why, but in some substances from the previous version meshes (obj) in viewport become inverted (like normals are inverted but…
+1 I agree completely with SyncViewS, I've been thinking about something like this for some time and I think it would be very useful. Also, lately I have been using 3ds Max 2016's MCG, which is a nodal scripting interface, and while their UI leaves a lot to be desired, there are some nice features that help with…
So I finished my throne room entry last night/this morning, and I had been doing a lot of baking of maps in substance designer and have some feature requests about that stuff. Adding the match by mesh name option was really cool but I think some more options for this kind of workflow could be added. Working in zbrush with…