SD 4.5.1 We just released a hotfix for SD 4.5: * [Mac]Crash when opening graph * [Mac] When creating a new Substance * [Library] Icons broken when using Aliases * [Library] Creating a new filter with a folder selected does not put the filter inside the folder * [Library] use "keyword" data in sbsar as "tag" for the library…
SD 2018.3.0 Main highlights include the world's fastest bakers powered by NVidia DXR technology, graph UI improvements, new scripting options and a new incredible Render node! You can find more details about all the new features in our blogpost. Added * [Graph] Add a Breadcrumb when editing sub-graphs / functions * [Graph]…
SD 4.4.1 Main Changes * [3D View] inconsistent results in case of very small bright light * [3D View] Crash when using a custom shader * [3D View] Reflection artefacts on PBR shaders * [Bakers] Vertical stripes artefacts in bakes * [Bakers] Position Map only bakes on UV0 * [Bakers] Ambient occlusion from mesh is rendered…
SD 2018.3.1 - SD 2018.3.3 Lots of fixes! 2018.3.3 Fixed: * [Content] PBR Base Material outputs does not have the right group name 2018.3.2 Changed: * [Bakers] Add a label indicating the current suffix setting for "Match By Name" Fixed: * [Graph] Crash while manipulating split points * [Graph] Invalidation issue when input…
SD 2018.2 Summer is finally here! And our Substance Designer release will definitely keep you from the sun. With a fresh new look and tons of new content, the Substance Designer Summer 2018 release will be your best material authoring companion. You can find more information about all the new features and improvements in…
SD 5.3.1 This new build brings the most bug fixes in a Substance Designer release ever! Main Changes * [3D View] Display the mesh name in the scene/edit instead of "Entity" * [3D View] Reset to default color when a new 3D View is opened * [3D View] Focus camera when switching from scene to primitive * [3D View] Display the…
A new minor version is available! Note: the embedded "new version" checker has some technical problems, it won't appear when you launch SD as usual. SD 4.6.2 Main Changes * [Library] Added PBR utilities nodes (BaseColor/Metallic Validate, Dieletric F0, Metal reflectance) Bug Fixes * Crash on exit * [UI] Layout is reset on…
SD 5.1.0 [ame] New features: * [Graph] Search/Display content from the library through space bar menu * [Graph] Display/open newly created node * [Graph] link redirection (alt+shift) * [Graph] select node parents * [Graph] Swap 2 links (X) * [Graph] Insert node over a link using drag and drop * [Graph] Create graph from a…
SD 5.0.2 Known issue: • [Windows 8] Drag and drop doesn't work at first launch. Restart SD should solve it. Changes: • [Library] Add normal control in material_adjustment_blend • [Library] Add blending option for normal in material_color_blend • [Ui] Upgrade to Qt 5.4.1 Fixes: • [Crash] OSX 10.9 and 10.10 in FreeImage •…