SD 5.2.5 Fixes: * [Cooker] "Size out of bounds" is an error instead of a warning * [Cooker] "Can't find subgraph output" is an error instead of a warning * [3D View] PBR diffuse/spec prefers basecolor instead of diffuse * [3D View] Tiling does not work correctly with tesselation shaders * [Engine] Crash when instantiating…
SD 4.5.1 We just released a hotfix for SD 4.5:
* [Mac]Crash when opening graph * [Mac] When creating a new Substance * [Library] Icons broken when using Aliases * [Library] Creating a new filter with a folder selected does not put the filter inside the folder * [Library] use "keyword" data in sbsar as "tag" for the library…
SD 5.3 Substance 5.3 is here, and with it, the integration of NVidia IRay for ultra realisitic preview and renders straight in the viewport! http://www.youtube.com/watch?v=XLNd1PKCTe0 Main Changes
* [3D View] Add Nvidia Iray renderer * [3D View] Rotate environment using CTRL+Shift+RMB * [3D View] Render the 3D viewport at…
SD 4.5.0 This new release comes with an updated baking interface, plugin support for custom tangent basis (mikkt is now available in the preferences) and tons of useful tweaks and fixes! Main Changes
* [Bakers] Common Settings * [Bakers] custom tangent basis plugins * [Bakers] Dilation radius option * [Bakers] Multi High…
SD 5.0.3 Changes: • [Preferences][Bakers] Add an option to compute tbn by vertex or by pixel to match UE4 • [Library] Use bilinear filtering for thumbnails • [Bakers] Allow the window to be downscale to less than 800px height • [3DView] Equalize environment map exposure / normalize rotation to get consistent lightning •…
SD 4.5.2 Main Changes
* [Library] Added Tile Random, Tile Sampler, Scratches generators / Curvature Smooth, Mask Builder filters * [3D View] Support more than 8 Samplers in shaders on MacOSX * [3D View] Store default shader in the project files * [3D View] Make the "Default" Material's shader reset to the default shader…
SD 5.5.0 Changes: * New MDL (Material Definition Language) Editor * [Bakers] New Curvature from mesh baker * [Library] Use SVG icons instead of bitmap files * [Library] Add an option to filter the result for MDL, Compositing, Function and Fxmap * [Graph] Extend the "Display newly created node" to copy/pasted / duplicated…
SD 5.0.2 Known issue: • [Windows 8] Drag and drop doesn't work at first launch. Restart SD should solve it. Changes: • [Library] Add normal control in material_adjustment_blend • [Library] Add blending option for normal in material_color_blend • [Ui] Upgrade to Qt 5.4.1 Fixes: • [Crash] OSX 10.9 and 10.10 in FreeImage •…