SD 5.4.0 Main Changes * High-DPI resolution scaling support: 4K monitors are now supported! * Artstation export * Call Python scripts before and after Export and Save actions * New bakers: * Transfer texture from Mesh: you can now reproject your textures (including normal maps), on a mesh with different UVs. * Position…
SD 2018.3.1 - SD 2018.3.3 Lots of fixes! 2018.3.3 Fixed: * [Content] PBR Base Material outputs does not have the right group name 2018.3.2 Changed: * [Bakers] Add a label indicating the current suffix setting for "Match By Name" Fixed: * [Graph] Crash while manipulating split points * [Graph] Invalidation issue when input…
It will once we release an updated version of the batch tools (which will also be compatible with Linux). :) To be honest, I'm really surprised you guys didn't released so far a basic/standalone Windows/Linux GUI for the batching tools. I'm sure there are loads of users who are not using 3DS Max or Maya. Is it so hard? Is…
SD 2018.1.2 Changed * [3D View] Allow to set the default light state in the Project settings * [Version Control] Remove the timeout of 30s when calling the python scripts Fixed * [Content] Fractal Sum Base: wrong result with the third level (new graph has been added) * [Content] 3D Perlin Noise Fractal is forced to 32bit *…
SD 5.5.1 Changes: * [Iray] Add "IQ" mode for cloud rendering * [Iray] Update to Iray SDK 2016.1.5 Fixes: * [MDL] View in 3D View does not work properly the first time * [MDL] gradient_interpolation_linear is not exported with the full path * [MDL] newly created frame bottom right corner is exactly aligned with the related…
Regarding the command line/scripting aspect we updated Substance Batchtools to version 6. Here is the changelog : Substance Batchtools 6.0 Fixed: ○ [Global] Use png format by default for image creation (instead of jpg) ○ [Global] Help need to be more explicit (we now use more specific information and provide more examples)…
SD 2018.3.0 Main highlights include the world's fastest bakers powered by NVidia DXR technology, graph UI improvements, new scripting options and a new incredible Render node! You can find more details about all the new features in our blogpost. Added * [Graph] Add a Breadcrumb when editing sub-graphs / functions * [Graph]…
SD 2017.2.0 Added: * [Content] Add Floodfill and associated filters (convert a black and white mask to gradients, random colors..etc) * [Content] Add new Noises, Grunge Maps and Pattern generators that support non square format (old version are marked as "Legacy") * [Content] Added new Splatter Circular with a lot more…
SD 2018.2 Summer is finally here! And our Substance Designer release will definitely keep you from the sun. With a fresh new look and tons of new content, the Substance Designer Summer 2018 release will be your best material authoring companion. You can find more information about all the new features and improvements in…