Yep everyone just deals with it, there has been a few pushes by a lot of communities but to problem seems deep rooted and is difficult to change. Here are some tips that should help you deal with it. The very tip of the mouse pointer is what counts in max... So the bulk of the pointer doesn't matter. So if 90% of the…
I've never noticed this problem (in any version of Max). Perhaps it is a video card driver compatibility issue. I've got a couple pet peeves in 2015, but I tried in many scenes (some with thousands of nodes) to replicate this problem. I could not experience it :) I also tested various display modes (Realistic, Shaded,…
Connor - I did that, but there are still some other things that are close together and hard to select. So far the easiest solution is to press F3 for wireframe mode, and click on the wire.
I remember this exact issue in max 2013. Racking my brain trying to remember the specific issue/fix. Will get back to you if i remember. edit: I THINK i may have resorted to using the fly-through camera mode because it actually moves within the object as opposed to the default which, when zoomed in, reamains outside of the…