Aeon, I think a portfolio full of environments will show a much wider range of skills than a portfolio full of individual props (im generalising there). You can show that you know a lot about modularity which is really important for any game, showing you can make one set of, lets say wall pieces, and make them re-usable in…
Overall, I gotta say that I don't enjoy working in this industry as much as I used to. Lemme explain a bit! I've had 4 jobs since I left uni 3 and a half years ago, leaving each time of my own accord. I've constantly been searching for that dream project, and I've now come to realise that more than likely, you're never…