I myself am using blender. It let's you paint on the model at the cost of only having one layer. I haven't used mudbox or 3dcoat so I can't say much. Imo paint with what feels the best to you. At the end of the day it's your actual painting skills and not the software that matters.
Im really happy that someone linked my video but this method is so outdated :P Great work Pigart so far. Im always happy to see new blender guy. If i can advice anything that would probably be stop "painting" and start sculpting as much as possible. Study anatomy etc. This will make you better a lot faster. regards
Did some sculpting for the first time. Spent the whole day working on this new character. And then BOOM, blenders multires modifier glitched out and I lost all of the sculpt data. I'll be saving to different files next time I sculpt :/ Anyways, I'd love to get some crits on the proportions and etc before I start sculpting…
Really awesome to see your progress! Definitely use some reference of shoulder pads or other models for lighting. I'd also suggest reducing the amount you use any textured brushes. If you want a clean, hand-painted look, I'd highly suggest sticking with the round and air brush. I'm not very familiar with Blender, but I'd…