Hey man. I would also say you have way too much stuff. and that showing that much diversity will not help you to find a job. You have drawings, animations, 3D high, 3D low poly, assets, characters. It is confusing. My advice would be to really focus on what you're doing best and more important know what you really want to…
Suba: Thanks! Now the idea is quite cemented, I will be cutting out the 2D stuff from my portfolio and some of the 3D assets. Ill most likely keep them somewhere else out of sight though. Most of the jobs I apply to are generalist positions. Thats partly why I have branched out to many areas. I recently started (about 3…
Your portfolio is a classic example of the jack of all master of none portfolio. Sorry to say. My advice would be to choose something (it seems like characters to me) and just focus on that for now. Putting a focus on what studio you want to work at is focusing on what you want to do. Studio A doesn't most likely make…
Out of curiosity which kind of game would you love to make? Since it could and maybe even should influence the way your portfolio looks like. For example... if your aiming for making stylized fantasy games, your portfolio should reflect that.