Hi guys, is it possible to lead multiple map channels in to DDO? I have a main texture on my mesh but I also want to bring in another diffuse texture to handle the parts of my mesh with transparency. Is that possible? Thanks
Thanks but What I want to do is have two diffuse materials as I need to make a new map for the transparent parts (I don't have room on my first material and for optimization I'd rather have a new map for the transparent parts) Is that possible? Thanks for your help