Hello everyone, great work so far. I thought it would be nice to participate too, here's my progress so far. I've put a grid on top of the image to better understand the proportions and scale. 1 box= 1 meter. this way it was much easier to blockout the level. Also, i quickly imported the blockout in UE4 using 3d person…
Thanks :) this is just the concept with a transparent layer on top of it where you color code separate parts you want to make. So yes, just traced and filled with Photoshop. Honestly what matters most to me at this stage is just forcing myself to look at the concept in detail to list all the unique assets and get a feel…