I think I'm in for the temple :) Did a quick color coding of the different elements: Also started the first blockout: I'm not happy with the rear part as it's a little dense/small. I think I will strecht it a little bit more. At the moment the scene is in 3DMax only as I plan to create all elements there and then export…
Thanks, but thats the standard 3dMax Mental-Ray water. :) @Jakob: looks nice, only three points stand out for me: 1. It seems the blade itself has no width, I would add a little bit to it. 2. Same goes for the grip, the top/bottom edge seems to sharp 2. You have a few "Butterfly" effects on your texture, especially on the…