Ok so I was searching the web yesterday looking for 3D opportunity to keep busy and I came across the Polycount forum and stumbled on this thread, I think this is a great idea and it's just what I need to broaden my skills. Here is my mech so far, Itholon was right there are a few perspective problems that need rethinking…
Great to see the progress train is still moving at full speed. Where I'm at, rebuilding the secondary joint along with still having the face and fingers to tackle. To people are doing them mech, how are you handling the fingers? @pyrzern: How does 3D coat's system and ui compare to 3Ds max? Is it as easy to navigate? Also…
sketching on Zbrush to think to get an idea how to move on. Turntabe: https://www.youtube.com/watch?v=jqFPzHaM51Q&feature=youtu.be and created in maya the suit and hat. Also the blue area are may areas where fur will use alphas. I did starting make suit and hat/helmet. remove the A finger. Berry have only 4 Fingers xD.…