Not doing the challenge, but for those who work on the concept by Fightpunch, pretty sure you can get away with a similar anatomy than these characters : Would make a lot more sense than just pluging a second pair of arms on the back of the character.
You're sculpting a humanoid character, Reference some human anatomy along with animal anatomy and work on getting an idea of whats going on. Theres a lot that could be refined with this, I just made quick notes because its rather hard to explain everything with my mediocre drawing skills :P The abs don't look this way…
@independ-hans Let me preface this by saying that I'm writing this late at night so forgive any misspellings or bad grammar. As tempting as it may be, try not to embellish your mesh too much before you've gotten basic forms down. Also, when making a humanoid model (or any organic model for that matter), try to create a…
Keep up the good work guys :D Sorry for my absence but I'm busy with work & learning modo so I can continue this challenge :) I finally got persuaded by all the awesome tools it has, so I figure I should really move on from blender. 3 Years in blender and now I am going to be hitting my head against the wall trying to…
DonEngland Thanks, i couldnt find where the lens are in Zbrush. YOur Subdiv model looking good. Make Sure to recheck the feets and elbows parts, I can't read shape to good now. maybe just a mini minor issue. all other looks very clean. Dvolution Nice have some answers for me. thanks. Looks like much detail for only 6k…
Awesome progress everybody! @JordanLeigh : Smooth and sweet! @Independen-hans : Your anatomy is clearly much better now. Head is okay, but his/her eyes are weird. You should use a perfect sphere instead, and look at other people entries as reference. Keep it up. @Pyrzern : Yeah, you should brighten them up to match with…
I change the pose, to more relaxed worked on 65k, avoid asymmetry. Searched form Form in the concept, I wanted to adapt. Did a sculpt in some idea of my anatomy from memory, but had to open the bammes for arms and back, I should train more anatomy. Take back all Fluffyness from body mesh beside the Face and Ears. Created…