Thanks for this man, it looks fantastic. How is texturing for PBR different for you? One thing I'm curious about is that there's a lot of almost pure black in the albedo maps, especially for the streamlight. I know it's always been said to stay away from using pure black/white. Is it okay to do that now with PBR for the…
Ah no worries man, your answer is fine :) I'm still getting my head around this PBR stuff. Those links are great btw! Well worth a read. Thanks again :)
Hey Ben nice work. I didn't know you still made guns in your spare time ;) One thing i'd say to watch out for with PBR is to avoid such extremely dark values on the basecolor/diffuse, that stuff is going to have a very hard time looking right under multiple light conditions. Also you rely perhaps a bit much on the spec…
Hey guys SixtyEight: this is the smashed windows sky that ships with toolbag 2 and the lighting is so extremely simple, just three point lights. I'm going on holiday to Spain actually in a couple of hours so uploading a bunch of 2k PSD's isn't really feasable (I'll have internet there but no PC) I'll see if people are…