Hello all, I will be posting my work here as I progress hoping to get feedback on how I can improve on what I am working on.I know this is a game oriented forum but I am hoping that ppl here can help when it comes to materials and lighting since game devs understand it better and techniques involved. This is the first shot…
I have been working on this and other scenes.I am about to start rendering some of the animated shots. Pls,does anyone know what might be causing the light under the desk?It is supposed to be completely dark.I have tried everything,googled.The scene has a daylight system with a sky portal light for the window.
Try not to rely on a skylight system, your putting too much faith in achieving a good result on something with little control. Mental Ray can be just as powerful as any other render engine with the right results, instead try using a dome light to evoke light in the entire scene, and then directional lights coming in from…
Phewww!!!Finally fixed it.I now know how to use Mental ray to a considerable extent now. I still need to fix the blotches. turns out when u have tight edges and they are far from the camera,u have to fiddle with a lot of parameters to get it to recognize those details. I have already moved away from this to creating other…
Funny thing is I wanted to use a game engine for this project but a lot of my mates have been saying arch viz companies are not interested in using game engines. When Epic released 4.3 with distance field ambient occulsion and skylight global illumination. I knew there was a huge potential of achieving almost…
Guys,I remodelled the desk,same problem.I noticed when mental ray is calculating the final gather,the materials and shadows look accurate but when it starts the proper rendering,they look off.I think there is too much bounce light or rays per fg points? Another thing I noticed is if I render the region where the desk is…
I am a noob when it comes to G.I..lol.The first one has those blotches because I reduced the fg settings in order to speed up the render while testing materials.I am going to remodel the desk again maybe it will solve the problem.I am using only FG for rendering,no G.I.
@BringMeASunkist Thanks for replying.Never thought it was bounce light until u mentioned it.The light under the desk is from the light rays bouncing from the light on the books on the floor.Damn, I really need to start brushing up my knowledge on indirect lighting.I thought it was an error from using only FG with mental…
Thanks for replying, Dave.I tried what u said.Its still there.I am getting frustrated with this.I switched to corona and it rendered properly.Maybe the lights are corrupt or something?Maybe I should use a skylight rather than a daylight system. or is the skyportal by the window faulty? I can't believe I have spent a whole…