Yeah, I was thinking he was squashed vertically. I think the problem there is that I work on an angle with my tablet, so when I screenshot him back to my main monitor, it all looks a bit funny. I'll play around with that tonight. I do like the shoulder better with a higher seam. Feels a little less wonky, but we'll see.
You really should make sure you have your proportions correct before you get this far in. I did a quick paint over to help. The things I noticed were the whole character looks squashed vertically, the shoulders are too low and too broad, the neck doesn't exist, the should look better with the seam higher, and the head is a…