All of that^ And Also for myself I would like to see the return of a void material from the old Ddo. Sometimes I just want a deep black flat nothing through all maps (an example of this would be in a broken window)
Hey. I would like to know how can I add to my texture something that I have already painted in another document. For example, I need to add stripes to my t-shirt texture. If it is possible, could you explain me how it works?
I would like the ability to synch multiple dDo prjects with 3Do. Example: have two objets being previewed that each use thier own dDo textures, such as having a gun and an glove viewed at the same time each with thier own 1024 albedo, normal, and gloss.
I would like reimport inputs to only reimport the maps you have changed and not reimport everything, for example I only want to quickly reimport my normal map and nothing else and I want to do this quickly over and over again because I am busy trying some ideas out with ndo.
I for one LOVE your software!!!!!!!! I have a fantastic suggestion, is it possible to tile in smaller increments, for example if I scale it up from 0 to 1 it doubles the the size, it would be great to have more options for scaling. Also Rotate and nudge would be fantastic! But if you just adjust the scale function I would…
There is a thing that always annoyed me in Quixel softwares, the "flip Y channel" or "flip X channel" option. My point is : Yeah, I like to be able to flip the green channel for example. But flipping from what to what ? I think xnormal have a very good thing for this, it shows exactly the direction of the channel : + or -.…
Have you considered, or maybe it was already suggested, to use layers from psd as IDs? It would be very useful with organic stuff when you need smooth transitions between materials, like for example palm and back of hand. Maybe it would be possible to even use layers names as ID too? Current method doesn't work very well…
Quick question, and it could lead to a possible suggestion. Well its been a few weeks since I was last on QS so it may of already been implemented I cant remember. So I know you have the ability to create and save custom smart materials for later use again. My question is, can you share these with other Quixel Suite users,…
Suggestions: 1. Save Profile Options (such as Output Maps, Texel Density, etc.) - tedious to start a new project and having to deselect the maps I dont want and change the Texel Density every time 2. Improved Object Pivot/Rotation capabilities of the model in 3DO - it should recognize where the object is and its general…
Really loving Quixel Suite, shame the beta is going to end soon, here are some suggestions to consider for the future. 1. DDO - Option to disable auto-updating of changes to materials. Quite frequently I find myself wanting to add/remove/disable/enable a number of materials at the same time or various settings (e.g.…