For anyone into ZBrush there are some real gems here, LINK - 2016 ZBrush Summit - ZBrush 4R8 Presentation Example - https://www.youtube.com/watch?v=aHmWZey9r9g
There are some cool new posts by "floobynooby" to help with Understanding Cinematography Example, here is one of many, check them out here - http://floobynooby.blogspot.com/search/label/Cinematography https://youtu.be/3H8nTrToBvU?t=24
Wrap 3 https://vimeo.com/181450922 Find out more at Russian3DScanner.com Wrap 3.0.3 Core Features: - Node Graph Architecture - Improved Wrapping Algorithm - Parallel Batch Procesing - Mesh Filtering Tools - Large Set of Example Scans and Basemeshes
Topology links, this is a bit of a gold mine https://uk.pinterest.com/remiwashere/game-art-topology/ The information on some of the posts is so useful, for example. Karol Miklas Portfolio - NYC Taxi | www.karolmiklas.com | A model of NYC Taxi Ford Crown Victoria. Unique mapping - a possibility to bake lighting to a…
Want to know about Cinematography? Floobynooby you are amazeballs! The Cinematography of "The Incredibles" Part 1 http://floobynooby.blogspot.co.uk/2013/12/the-cinematography-of-incredibles-part-1.html Example posts Everything in strong cinematography has to do with designing each shot for the purpose of leading the…
Image Techniques, Part1 Applying photographic techniques to capture moments in games http://www.theverge.com/2013/10/2/4796710/this-video-game-photographer-creates-art-out-of-virtual-worlds Image Techniques, Part2 Dead End Thrills celebrates the talent of videogame artists and engineers via the hobby of taking screenshots.…
So where are we with the human face and where have we come from? Well to start in 1972, Frederic Ira Parke, while a grad student at the University of Utah, created the first computer graphics animation of a human face, and with fellow student (and Pixar co-founder) Ed Catmull made the groundbreaking computer animation of a…