Very helpful, thanks a lot! Only idea I have to make it even better would be the posibility to ignore hidden layers. That way, you wouldn't have to delete layers like an UV overlay etc. When I use your script while still having that layer, it runs infinitely, creating a massive amount of color layers. Besides that, very…
Hi all. I have been using the new QUIXEL Suite a lot lately. I got sick of creating color masks manually from nDo2 documents, so I automated it: There is a YouTube tutorial that demonstrates the script here: http://youtu.be/Yi__eTHSQ2A I use CS6, so I honestly have no idea if it will run in older versions. If you have…
Thanks for making this, was considering add similar functionality to one of my own scripts, but no sense in recreating the wheel, and yours works perfect for me so far.
When opening it using Scripts menu it gives Error 1302: No such element and when i opening it from explorer it does nothing but creating a new "ColorMap" document with the same inputted normal map
I hope it helps. If anyone has older version of Photoshop, please let me know if it works or if you have issues. I would like to make this script support as many versions as possible.
Thanks for testing it FridockShir. I am guessing it is that the document you are using does not match the QUIXEL Suite nDo2 structure 100%. The way photoshop scripting works, it is heavily reliant on specific hierarchies of layers and group names. Is there a chance you could send the document you are using to…
Good point. I uploaded this script to help people, so I have no issue at all with QUIXEL using anything from it. Even if only a small section of the code saves them some time. I have emailed their support and let them know... any idea on how to get in touch with Teddy more directly. Their whole team is, understandably,…
First time someone implements a feature I asked for :) Thanks a lot! I just noticed the update and it saved me a lot of time at my gamejam last weekend. Works perfectly now and is just a must-have for working in nDo2.
Don't worry PolyBend Teddy is well aware of this thread and will probably comment soon. Just been super busy trying to nail down some stability stuff and a new release. This setup though is something that has been on our roadmap for ndo but you beat us to the punch which is cool. We are going to be leveling up the color id…