Some general wear and tear can be added (although I'm guessing you'll be doing that since you mentioned the diffuse is still being worked on.) The face and modeling in general rocks :)
Today I did my first pose test with her. Threw together a quick rig and did a crap job with the skinning but at least it's something other than a T-pose. She's currently at ~20 000 triangles. I'm primarily working on the diffuse texture for the next week or so. (Sorry, had to clean up dead links, I'm a dumbass who doesn't…
Update time! I spent a few nights working on the diffuse from the neck down and finally fixed up a specular map. I also added more detail to the hair at the sideburns to make it look less like a stiff clump - what do you guys think? I threw an additional wisp of hair on top of the head but I'm not sure if I'm liking it…