I totally agree with this while it is not essential that you know how to draw, it is useful to know how to draw to be a great artist. Drawing helps in visualisation, understanding lighting, composition, and design.
By sculpting/modeling and painting, I would presume. It's also quite feasible to have input to give to procedural texture generators without drawing it. A lot of what people are saying in favor of drawing seems to be rooted in the misconception that the skills behind drawing accurately are only taught by drawing/learning…
I don't think it is true at all. But I also think that sculpting in 3D and drawing have a really weird connection, someone that doesn't draw at all might have more difficulties that some one that draws a lot. I guess it's all about the eye in the end, someone that is used to draw, will be more used to toy with shapes.
Very far. There's an abundance of great 3d artists who can't draw. While drawing can help you understand basics, perspectives and just train your eye and brain to notice details and silhouettes. Some artists are versed in photo manipulation for concepts, for example, instead of drawing. You can climb Olimp without knowing…
Learn both. Learning drawing is only going to enhance your modeling skills. Also modeling will inform your drawing skills. I see a ton of people here on polycount that have poor modeling skills and part of it stems from poor drawing skills. I can tell because a lot of those people also post their own concepts. I guess my…
Well. i was thinking about this from very long time. Do i actually get to draw or do i actually i hate to draw because i am not able to draw something what i want. Actually is the first thing. I hate draw. I never drew when i was a kid. Just because i didn't want to draw.I now know how actually people start with very early…
my 2c about OP Not learning how to draw, you are limiting yourself when it comes to getting jobs in game studio environment. This is true not only for drawing, but for many other partial skill sets. Also if you decided you want to become character designer rather then a modeler (and often working on other people's designs)…
Well put! Also, as Scott Eaton once told me, if you can sculpt something, you cant always draw it. But if you can draw it, you can sculpt it. Its true, I have seen it happen to quite extreme degrees :)
Honestly, if you hate drawing so much, I kinda doubt you're gonna love modeling once the thrill of working with the fancy tools wears off. I might be wrong, but at the end of the day drawing and modeling require the same sort of mental processes.